Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 103 days ago
4 / 8 / 6
K / D / A
31.3%
Kill participation
1,009.8
Damage / min
10,363g
330.7 gold / min
27
12 placed · 1 cleared
194
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Vayne · Top
4 / 8 / 6
31.3% KP
31,641
23.1% share
10,363g
194 CS · 6.2/m
Karasu#333
Locke · Jungle
10 / 6 / 7
53.1% KP
29,042
21.2% share
14,949g
212 CS · 6.8/m
MVKE Sofm#2244
Vex · Mid
6 / 7 / 4
31.3% KP
32,979
24.1% share
13,672g
280 CS · 8.9/m
Na병현#2001
Caitlyn · ADC
8 / 9 / 2
31.3% KP
33,640
24.6% share
14,215g
231 CS · 7.4/m
스카드#숲치지직
Karma · Support
4 / 7 / 14
56.3% KP
9,517
7% share
10,672g
25 CS · 0.8/m
Red side
Victory오버드링크#777
Tryndamere · Top
8 / 5 / 7
40.5% KP
26,196
19.4% share
15,230g
243 CS · 7.8/m
XiXi#716
Dr. Mundo · Jungle
6 / 6 / 13
51.4% KP
22,851
16.9% share
14,663g
190 CS · 6.1/m
lingyo#6511
Qiyana · Mid
10 / 12 / 6
43.2% KP
31,675
23.4% share
15,064g
228 CS · 7.3/m
babykiki#KR1
Syndra · ADC
11 / 5 / 8
51.4% KP
39,035
28.9% share
17,985g
293 CS · 9.4/m
僕のこと#青と夏
Poppy · Support
2 / 5 / 16
48.6% KP
15,431
11.4% share
10,127g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
