Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 103 days ago
3 / 11 / 11
K / D / A
37.8%
Kill participation
659.8
Damage / min
10,594g
359.1 gold / min
21
7 placed · 3 cleared
187
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Jayce · Top
6 / 7 / 13
59.4% KP
34,822
28.6% share
12,790g
216 CS · 7.3/m
haerin#하이린
Locke · Jungle
18 / 7 / 6
75% KP
31,303
25.7% share
15,818g
177 CS · 6/m
집중해봐이길수있어#12312
Fizz · Mid
5 / 8 / 8
40.6% KP
22,298
18.3% share
11,828g
216 CS · 7.3/m
Frog#KRX
Ezreal · ADC
3 / 4 / 5
25% KP
28,995
23.8% share
13,859g
253 CS · 8.6/m
T1 에테르#1225
Shen · Support
0 / 11 / 12
37.5% KP
4,434
3.6% share
7,149g
32 CS · 1.1/m
Red side
VictoryDK Nevid#동두천왕
Olaf · Top
3 / 11 / 11
37.8% KP
19,465
14.2% share
10,594g
187 CS · 6.3/m
Raptor#KR123
Kindred · Jungle
6 / 7 / 12
48.6% KP
29,748
21.7% share
13,370g
228 CS · 7.7/m
Pungyeon#0116
Ryze · Mid
6 / 5 / 8
37.8% KP
25,160
18.4% share
14,962g
295 CS · 10/m
世一上天灰灰#Riven
Riven · ADC
13 / 2 / 15
75.7% KP
34,204
25% share
19,461g
252 CS · 8.5/m
DNS 피터#0428
Senna · Support
9 / 7 / 21
81.1% KP
28,282
20.7% share
12,740g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
