Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 102 days ago
3 / 12 / 3
K / D / A
19.4%
Kill participation
887.3
Damage / min
11,775g
381.9 gold / min
26
11 placed · 4 cleared
212
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Jayce · Top
3 / 12 / 3
19.4% KP
27,358
17.7% share
11,775g
212 CS · 6.9/m
FatTiger#888
Kindred · Jungle
7 / 11 / 7
45.2% KP
33,550
21.6% share
13,530g
206 CS · 6.7/m
dlwirma#이지금
Hwei · Mid
8 / 8 / 10
58.1% KP
50,881
32.8% share
12,641g
213 CS · 6.9/m
상 휘#바빠닥
Katarina · ADC
12 / 14 / 8
64.5% KP
30,339
19.6% share
16,974g
183 CS · 5.9/m
FA ADC#Der
Rell · Support
1 / 12 / 18
61.3% KP
12,851
8.3% share
9,438g
18 CS · 0.6/m
Red side
VictoryRipple#GEN
K'Sante · Top
6 / 5 / 14
35.1% KP
21,932
15.1% share
13,811g
222 CS · 7.2/m
Na병현#2001
Naafiri · Jungle
20 / 4 / 14
59.6% KP
38,305
26.4% share
17,671g
214 CS · 6.9/m
EPG 카이조쿠단#조 로
Ryze · Mid
17 / 5 / 15
56.1% KP
35,902
24.8% share
17,045g
234 CS · 7.6/m
강 철#샤 넬
Taliyah · ADC
9 / 6 / 21
52.6% KP
33,856
23.4% share
16,230g
229 CS · 7.4/m
geonho#KR07
Shen · Support
5 / 11 / 28
57.9% KP
14,851
10.3% share
10,864g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
