Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 102 days ago
10 / 7 / 4
K / D / A
77.8%
Kill participation
1,385.3
Damage / min
10,168g
435.8 gold / min
20
6 placed · 2 cleared
190
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHIKA#mio韩服
Camille · Top
4 / 11 / 5
20.5% KP
18,260
17.1% share
9,462g
135 CS · 5.8/m
관 모#KR2
Naafiri · Jungle
22 / 0 / 12
77.3% KP
36,155
33.8% share
15,392g
211 CS · 9/m
抖音小硕阿卡丽#miohf
Akali · Mid
10 / 3 / 8
40.9% KP
16,263
15.2% share
11,074g
185 CS · 7.9/m
Casamia#Twtv7
Singed · ADC
2 / 2 / 19
47.7% KP
20,443
19.1% share
12,975g
214 CS · 9.2/m
hacker troller#2907
Leona · Support
6 / 2 / 26
72.7% KP
15,841
14.8% share
9,178g
17 CS · 0.7/m
Red side
DefeatDK Nevid#동두천왕
Yone · Top
10 / 7 / 4
77.8% KP
32,323
36.4% share
10,168g
190 CS · 8.1/m
악 몽#Nox
Xin Zhao · Jungle
2 / 11 / 2
22.2% KP
12,873
14.5% share
7,636g
118 CS · 5.1/m
허성세월#KR1
Lissandra · Mid
4 / 6 / 1
27.8% KP
18,606
21% share
8,378g
153 CS · 6.6/m
Robin#星期日
Syndra · ADC
1 / 9 / 2
16.7% KP
18,492
20.8% share
8,259g
188 CS · 8.1/m
EPG 카이조쿠단#조 로
Alistar · Support
1 / 11 / 5
33.3% KP
6,464
7.3% share
5,787g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
