Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 101 days ago
13 / 7 / 6
K / D / A
43.2%
Kill participation
1,141.8
Damage / min
16,322g
498.9 gold / min
26
8 placed · 2 cleared
296
9 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory포레스트 겜프#KR1
Jayce · Top
2 / 18 / 15
40.5% KP
19,050
14.3% share
11,897g
189 CS · 5.8/m
感谢泰哥#方嘉树
Bel'Veth · Jungle
6 / 4 / 16
52.4% KP
25,456
19.1% share
17,530g
270 CS · 8.3/m
기사키#bee
Locke · Mid
21 / 6 / 9
71.4% KP
46,280
34.7% share
18,547g
239 CS · 7.3/m
翠翠西#8888
Mel · ADC
12 / 8 / 14
61.9% KP
35,677
26.8% share
18,921g
283 CS · 8.7/m
수지냥#KR1
Braum · Support
1 / 8 / 29
71.4% KP
6,717
5% share
10,894g
33 CS · 1/m
Red side
DefeatDK Nevid#동두천왕
Olaf · Top
13 / 7 / 6
43.2% KP
37,356
25.2% share
16,322g
296 CS · 9/m
P i#0909
Pantheon · Jungle
11 / 8 / 11
50% KP
29,628
20% share
13,776g
162 CS · 5/m
안녕 시간의 숲#LOL
Talon · Mid
9 / 10 / 8
38.6% KP
26,134
17.6% share
12,591g
192 CS · 5.9/m
ぬぬぬぬぬぬぬぬぬぬぬぬぬぬぬ#ぬぬぬぬぬ
Veigar · ADC
9 / 7 / 14
52.3% KP
41,134
27.7% share
15,779g
252 CS · 7.7/m
걸어다니는 주유소#KR12
Senna · Support
2 / 10 / 23
56.8% KP
14,074
9.5% share
10,363g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
