Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 101 days ago
6 / 4 / 5
K / D / A
35.5%
Kill participation
945.6
Damage / min
11,079g
485.6 gold / min
16
9 placed · 1 cleared
178
7.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Jayce · Top
6 / 4 / 5
35.5% KP
21,575
24.3% share
11,079g
178 CS · 7.8/m
xmovo#xm927
Bel'Veth · Jungle
13 / 0 / 6
61.3% KP
19,057
21.4% share
13,949g
199 CS · 8.7/m
기사키#bee
Cassiopeia · Mid
2 / 5 / 7
29% KP
13,284
14.9% share
8,790g
167 CS · 7.3/m
Kairo#KR0
Ziggs · ADC
5 / 4 / 12
54.8% KP
25,389
28.5% share
11,940g
181 CS · 7.9/m
Gakseong#각 성
Pyke · Support
5 / 6 / 10
48.4% KP
9,653
10.9% share
8,151g
30 CS · 1.3/m
Red side
Defeatchen#zypp
Olaf · Top
1 / 11 / 4
26.3% KP
14,033
20.2% share
6,848g
128 CS · 5.6/m
douyinxiaohei#561
Qiyana · Jungle
5 / 4 / 2
36.8% KP
15,023
21.7% share
10,770g
174 CS · 7.6/m
aimer#0520
Galio · Mid
7 / 2 / 4
57.9% KP
18,814
27.1% share
9,902g
172 CS · 7.5/m
원 짱#KR2
Draven · ADC
3 / 7 / 10
68.4% KP
13,573
19.6% share
10,929g
178 CS · 7.8/m
야옹맨#정의진
Shen · Support
3 / 7 / 6
47.4% KP
7,865
11.3% share
6,870g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
