Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Victory
Ranked Solo/Duo · 100 days ago
2 / 3 / 2
K / D / A
10.5%
Kill participation
689.4
Damage / min
10,789g
477.7 gold / min
18
6 placed · 3 cleared
211
9.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音景德镇剑姬#jdzjj
Fiora · Top
6 / 4 / 1
50% KP
22,025
29.2% share
12,030g
198 CS · 8.8/m
xiaolizai#0828
Naafiri · Jungle
2 / 3 / 5
50% KP
10,386
13.8% share
9,124g
160 CS · 7.1/m
구름다리농장#0120
Akali · Mid
4 / 10 / 0
28.6% KP
19,233
25.5% share
7,825g
129 CS · 5.7/m
DK Solid#마 산
Ezreal · ADC
1 / 12 / 3
28.6% KP
17,119
22.7% share
8,165g
159 CS · 7/m
호랑이가될남자#KR1
Pyke · Support
1 / 9 / 3
28.6% KP
6,747
8.9% share
6,011g
25 CS · 1.1/m
Red side
VictoryDK Nevid#동두천왕
Dr. Mundo · Top
2 / 3 / 2
10.5% KP
15,568
16.3% share
10,789g
211 CS · 9.3/m
夜奏花#KR11
Xin Zhao · Jungle
6 / 1 / 8
36.8% KP
16,373
17.2% share
10,491g
175 CS · 7.7/m
WBG招641950117#WBG
Locke · Mid
24 / 2 / 1
65.8% KP
31,154
32.7% share
14,404g
171 CS · 7.6/m
Zephyr#O1O8
Syndra · ADC
4 / 4 / 13
44.7% KP
18,179
19.1% share
11,657g
188 CS · 8.3/m
Keria#4111
Bard · Support
2 / 4 / 24
68.4% KP
13,945
14.6% share
8,410g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
