Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 99 days ago
14 / 7 / 13
K / D / A
62.8%
Kill participation
1,577
Damage / min
15,977g
549.4 gold / min
21
12 placed · 1 cleared
217
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Jayce · Top
14 / 7 / 13
62.8% KP
45,864
32.3% share
15,977g
217 CS · 7.5/m
남자가남자애니주인공프사달면주의#0718
Nocturne · Jungle
7 / 5 / 15
51.2% KP
17,147
12.1% share
13,428g
204 CS · 7/m
gynang#1234
Sylas · Mid
13 / 3 / 15
65.1% KP
42,865
30.2% share
15,868g
251 CS · 8.6/m
유희태#KR1
Sivir · ADC
9 / 8 / 14
53.5% KP
27,220
19.2% share
15,848g
244 CS · 8.4/m
Rainy Promise#0328
Nautilus · Support
0 / 7 / 22
51.2% KP
8,899
6.3% share
7,857g
19 CS · 0.7/m
Red side
Defeatmeet#遇见mid
Jax · Top
3 / 10 / 9
40% KP
16,544
14.3% share
9,992g
147 CS · 5.1/m
十三day#jug
Lee Sin · Jungle
16 / 9 / 5
70% KP
28,496
24.7% share
15,710g
188 CS · 6.5/m
Kairo#KR0
Smolder · Mid
3 / 9 / 9
40% KP
31,783
27.6% share
11,110g
212 CS · 7.3/m
西安小平平#CN1
Singed · ADC
7 / 5 / 12
63.3% KP
30,410
26.4% share
13,914g
233 CS · 8/m
솔랭도르#KR0
Leona · Support
1 / 10 / 15
53.3% KP
8,080
7% share
7,563g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
