Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 99 days ago
7 / 9 / 10
K / D / A
38.6%
Kill participation
859.3
Damage / min
12,703g
420.4 gold / min
26
10 placed · 3 cleared
206
6.8 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatieada#KR1
Gnar · Top
7 / 9 / 11
48.6% KP
23,671
20.1% share
12,676g
216 CS · 7.1/m
Calcifer#달걀껍데기
Qiyana · Jungle
12 / 8 / 13
67.6% KP
32,747
27.8% share
17,729g
221 CS · 7.3/m
포 넬#4Nell
Twisted Fate · Mid
4 / 5 / 9
35.1% KP
16,163
13.7% share
14,674g
240 CS · 7.9/m
Time Bomb#armin
Ahri · ADC
7 / 12 / 10
45.9% KP
23,188
19.7% share
13,089g
173 CS · 5.7/m
홍부장#표지섭
Camille · Support
7 / 10 / 16
62.2% KP
21,844
18.6% share
11,272g
24 CS · 0.8/m
Red side
VictoryDK Nevid#동두천왕
Vayne · Top
7 / 9 / 10
38.6% KP
25,965
17.8% share
12,703g
206 CS · 6.8/m
정신병조울증분조장광대유저#어쩌라고
Shaco · Jungle
17 / 9 / 12
65.9% KP
29,039
19.9% share
15,915g
165 CS · 5.5/m
Ubermensch#마지막
Sylas · Mid
12 / 3 / 10
50% KP
34,039
23.3% share
14,497g
236 CS · 7.8/m
Dont Callme#0530
Ziggs · ADC
5 / 8 / 19
54.5% KP
39,787
27.2% share
16,331g
266 CS · 8.8/m
超用力握拳#KR01
Shen · Support
3 / 9 / 22
56.8% KP
17,313
11.8% share
10,025g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
