Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 95 days ago
3 / 10 / 8
K / D / A
73.3%
Kill participation
846.3
Damage / min
7,042g
288.2 gold / min
69
40 placed · 1 cleared
14
0.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFloating Cloud#178
Irelia · Top
2 / 5 / 0
13.3% KP
20,560
21.6% share
10,754g
246 CS · 10.1/m
nicksen#KR1
Zyra · Jungle
5 / 6 / 4
60% KP
17,870
18.8% share
10,061g
173 CS · 7.1/m
Qnayia#ztmy
Qiyana · Mid
4 / 4 / 1
33.3% KP
24,753
26.1% share
9,595g
179 CS · 7.3/m
쥐정우2#6705
Syndra · ADC
1 / 7 / 7
53.3% KP
11,115
11.7% share
9,187g
198 CS · 8.1/m
DK Nevid#동두천왕
Skarner · Support
3 / 10 / 8
73.3% KP
20,679
21.8% share
7,042g
14 CS · 0.6/m
Red side
Victoryjackeybeibei#0810
Aatrox · Top
4 / 1 / 5
28.1% KP
15,268
18.8% share
9,205g
189 CS · 7.7/m
ayase#miohf
Bel'Veth · Jungle
18 / 2 / 4
68.8% KP
21,795
26.9% share
14,715g
206 CS · 8.4/m
날아라#0115
Ryze · Mid
2 / 2 / 11
40.6% KP
16,149
19.9% share
10,079g
233 CS · 9.5/m
2028 03 07#0614
Yasuo · ADC
6 / 4 / 5
34.4% KP
10,754
13.3% share
11,277g
197 CS · 8.1/m
책임감없는사람#알아둬
Jax · Support
2 / 6 / 14
50% KP
17,174
21.2% share
7,610g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
