Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 93 days ago
7 / 4 / 3
K / D / A
55.6%
Kill participation
1,421.3
Damage / min
16,562g
510.9 gold / min
24
9 placed · 3 cleared
313
9.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Jayce · Top
7 / 4 / 3
55.6% KP
46,074
35.4% share
16,562g
313 CS · 9.7/m
DNS Pyosik#KR2
Naafiri · Jungle
2 / 6 / 6
44.4% KP
24,519
18.8% share
12,263g
225 CS · 6.9/m
mashushu#KR1
Akali · Mid
6 / 8 / 5
61.1% KP
24,483
18.8% share
13,355g
239 CS · 7.4/m
소년가장 원딜#KR1
Ezreal · ADC
3 / 6 / 2
27.8% KP
28,463
21.9% share
15,617g
321 CS · 9.9/m
Bdd#ddddd
Karma · Support
0 / 9 / 6
33.3% KP
6,717
5.2% share
7,788g
22 CS · 0.7/m
Red side
Victory14小孩幻想赢对线#4453
Yorick · Top
7 / 1 / 9
48.5% KP
38,228
27.5% share
16,363g
327 CS · 10.1/m
DNS 또이브#KR13
Lee Sin · Jungle
7 / 4 / 12
57.6% KP
22,288
16.1% share
12,912g
184 CS · 5.7/m
hsimek9#KR33
Syndra · Mid
10 / 7 / 9
57.6% KP
34,430
24.8% share
15,145g
252 CS · 7.8/m
Jeff Yan#HYPE
Viktor · ADC
7 / 2 / 7
42.4% KP
32,652
23.5% share
13,676g
248 CS · 7.7/m
길가다가까까사달라고조르는이도윤#KR1
Nautilus · Support
2 / 4 / 25
81.8% KP
11,187
8.1% share
10,609g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
