Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 91 days ago
10 / 9 / 14
K / D / A
47.1%
Kill participation
1,447.8
Damage / min
14,051g
453.3 gold / min
28
10 placed · 3 cleared
211
6.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Jayce · Top
10 / 9 / 14
47.1% KP
44,883
29.7% share
14,051g
211 CS · 6.8/m
봄도둑#KR10
Qiyana · Jungle
13 / 6 / 13
51% KP
33,479
22.2% share
16,625g
206 CS · 6.6/m
MangoFish#6666
Fizz · Mid
16 / 5 / 10
51% KP
31,370
20.8% share
16,476g
212 CS · 6.8/m
T1 Eclipse#2009
Ziggs · ADC
9 / 5 / 15
47.1% KP
31,005
20.5% share
17,403g
247 CS · 8/m
Celine#KR33
Rell · Support
3 / 2 / 33
70.6% KP
10,219
6.8% share
10,990g
34 CS · 1.1/m
Red side
Defeat곰팡호#Chzzk
Udyr · Top
5 / 10 / 5
37% KP
23,889
24% share
11,879g
201 CS · 6.5/m
치기리 효마#4 4
Jarvan IV · Jungle
1 / 9 / 11
44.4% KP
13,449
13.5% share
11,240g
199 CS · 6.4/m
얼러리뚱땅#KR33
Locke · Mid
8 / 12 / 3
40.7% KP
26,815
26.9% share
13,449g
224 CS · 7.2/m
REDRED#따바라
Katarina · ADC
8 / 11 / 2
37% KP
22,607
22.7% share
14,764g
251 CS · 8.1/m
Bluffing#1207
Camille · Support
5 / 9 / 7
44.4% KP
12,898
12.9% share
10,666g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
