Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 89 days ago
3 / 13 / 8
K / D / A
31.4%
Kill participation
748.9
Damage / min
9,404g
352.2 gold / min
28
10 placed · 4 cleared
178
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Vayne · Top
11 / 10 / 11
42.3% KP
37,182
26.8% share
13,533g
183 CS · 6.9/m
오늘의메뉴는뭘까용#점메추
Vi · Jungle
12 / 5 / 15
51.9% KP
23,074
16.6% share
13,754g
206 CS · 7.7/m
Hebi#3 Y
Cassiopeia · Mid
16 / 3 / 11
51.9% KP
35,014
25.2% share
15,069g
213 CS · 8/m
BFX Slayer#0415
Locke · ADC
9 / 9 / 4
25% KP
29,310
21.1% share
12,693g
174 CS · 6.5/m
중승민#중센조
Shen · Support
4 / 8 / 19
44.2% KP
14,212
10.2% share
8,832g
32 CS · 1.2/m
Red side
DefeatDK Nevid#동두천왕
Jayce · Top
3 / 13 / 8
31.4% KP
19,996
17.7% share
9,404g
178 CS · 6.7/m
add#ary
Nidalee · Jungle
9 / 9 / 9
51.4% KP
19,914
17.7% share
11,126g
133 CS · 5/m
NinjaKiwi#KoR
Galio · Mid
1 / 13 / 18
54.3% KP
18,911
16.8% share
8,790g
150 CS · 5.6/m
FA Kingdom#KR1
Tristana · ADC
18 / 8 / 4
62.9% KP
43,313
38.4% share
19,727g
212 CS · 7.9/m
bai se zh1 chuan#qwe1
Bard · Support
4 / 9 / 20
68.6% KP
10,682
9.5% share
9,067g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
