Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 88 days ago
2 / 7 / 20
K / D / A
68.8%
Kill participation
462.6
Damage / min
13,191g
341.7 gold / min
172
64 placed · 17 cleared
72
1.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
3
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsongman#KR11
Jayce · Top
15 / 5 / 8
67.6% KP
54,165
34.2% share
21,140g
322 CS · 8.3/m
U Han#111
Nidalee · Jungle
6 / 9 / 14
58.8% KP
21,771
13.7% share
15,022g
233 CS · 6/m
라쿤99#KR1
Zyra · Mid
0 / 5 / 10
29.4% KP
32,684
20.6% share
13,306g
349 CS · 9/m
편민기#편민기
Akshan · ADC
9 / 8 / 10
55.9% KP
36,057
22.8% share
17,804g
309 CS · 8/m
HLE 팬서#KR1
Bard · Support
4 / 5 / 22
76.5% KP
13,715
8.7% share
12,542g
30 CS · 0.8/m
Red side
VictoryUNSECRET#6789
Olaf · Top
5 / 8 / 7
37.5% KP
24,707
17.9% share
16,981g
334 CS · 8.7/m
haerin#하이린
Lee Sin · Jungle
15 / 4 / 6
65.6% KP
26,867
19.4% share
20,633g
281 CS · 7.3/m
대광 #God
Ryze · Mid
3 / 5 / 7
31.3% KP
28,257
20.4% share
17,017g
359 CS · 9.3/m
나들이라들이#2004
Xerath · ADC
7 / 10 / 12
59.4% KP
40,557
29.3% share
17,784g
252 CS · 6.5/m
DK Nevid#동두천왕
Skarner · Support
2 / 7 / 20
68.8% KP
17,856
12.9% share
13,191g
72 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
