Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 87 days ago
8 / 10 / 13
K / D / A
65.6%
Kill participation
765.6
Damage / min
17,069g
431.8 gold / min
51
9 placed · 4 cleared
246
6.2 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory범코츄 26#단단묵직
Illaoi · Top
7 / 10 / 3
31.3% KP
50,669
29.2% share
18,811g
383 CS · 9.7/m
DK Nevid#동두천왕
Locke · Jungle
8 / 10 / 13
65.6% KP
30,267
17.5% share
17,069g
246 CS · 6.2/m
똥개 물어#50000
Naafiri · Mid
9 / 8 / 9
56.3% KP
38,334
22.1% share
16,927g
289 CS · 7.3/m
iamtaein#dabin
Ziggs · ADC
7 / 6 / 8
46.9% KP
46,044
26.5% share
21,172g
319 CS · 8.1/m
온 리 서 폿 만#KR1
Soraka · Support
1 / 6 / 19
62.5% KP
8,133
4.7% share
11,253g
37 CS · 0.9/m
Red side
Defeat여브세요#1210
Ambessa · Top
3 / 10 / 9
30% KP
43,140
21.8% share
16,096g
341 CS · 8.6/m
たばこ#asd
Talon · Jungle
20 / 5 / 12
80% KP
59,447
30.1% share
20,909g
250 CS · 6.3/m
아이스우유#KR1
Anivia · Mid
4 / 3 / 9
32.5% KP
29,340
14.9% share
16,872g
371 CS · 9.4/m
Sia#Siiya
Syndra · ADC
8 / 8 / 9
42.5% KP
43,082
21.8% share
19,779g
312 CS · 7.9/m
无声sup#Miss
Poppy · Support
5 / 6 / 16
52.5% KP
22,550
11.4% share
12,582g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
