Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 84 days ago
16 / 7 / 7
K / D / A
56.1%
Kill participation
1,507
Damage / min
14,318g
511.4 gold / min
27
6 placed · 3 cleared
193
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이화작용#КR1
Mordekaiser · Top
5 / 15 / 3
34.8% KP
16,925
20.5% share
8,893g
104 CS · 3.7/m
사랑합니다#K T
Jarvan IV · Jungle
4 / 5 / 5
39.1% KP
10,409
12.6% share
10,029g
176 CS · 6.3/m
dlwirma#이지금
Orianna · Mid
5 / 4 / 8
56.5% KP
33,212
40.3% share
12,287g
237 CS · 8.5/m
HLE GGomZi#666
Yasuo · ADC
8 / 9 / 5
56.5% KP
13,619
16.5% share
13,671g
230 CS · 8.2/m
aXis#s t
Galio · Support
1 / 8 / 14
65.2% KP
8,196
10% share
7,908g
24 CS · 0.9/m
Red side
VictoryDK Nevid#동두천왕
Olaf · Top
16 / 7 / 7
56.1% KP
42,195
36.3% share
14,318g
193 CS · 6.9/m
NS Ark#Lost
Lee Sin · Jungle
7 / 5 / 14
51.2% KP
19,078
16.4% share
13,547g
207 CS · 7.4/m
레이튼#KR1
Viego · Mid
7 / 4 / 6
31.7% KP
22,868
19.7% share
13,218g
219 CS · 7.8/m
漆黒の氷と炎の魔法使い#KR123
Syndra · ADC
8 / 3 / 11
46.3% KP
26,580
22.9% share
15,774g
244 CS · 8.7/m
호랑이가될남자#KR1
Shen · Support
3 / 4 / 15
43.9% KP
5,567
4.8% share
8,972g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
