Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 80 days ago
3 / 11 / 6
K / D / A
30%
Kill participation
871.7
Damage / min
10,493g
397.7 gold / min
15
4 placed · 3 cleared
188
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Yone · Top
3 / 11 / 6
30% KP
22,999
19.2% share
10,493g
188 CS · 7.1/m
yushen#2008
Lee Sin · Jungle
9 / 3 / 10
63.3% KP
18,603
15.6% share
13,040g
177 CS · 6.7/m
Qnayia#ztmy
Qiyana · Mid
8 / 6 / 5
43.3% KP
24,431
20.4% share
12,578g
182 CS · 6.9/m
T1 Eclipse#2009
Viktor · ADC
6 / 4 / 10
53.3% KP
34,334
28.7% share
13,566g
240 CS · 9.1/m
호랑이가될남자#KR1
Skarner · Support
4 / 7 / 13
56.7% KP
19,124
16% share
9,627g
32 CS · 1.2/m
Red side
Defeat이직로그#0904
Akali · Top
10 / 6 / 2
38.7% KP
24,372
25.6% share
10,738g
154 CS · 5.8/m
zlly#zzyp
Dr. Mundo · Jungle
8 / 5 / 6
45.2% KP
21,455
22.6% share
13,128g
166 CS · 6.3/m
Witt#123
Syndra · Mid
4 / 8 / 4
25.8% KP
20,724
21.8% share
9,071g
176 CS · 6.7/m
chesterbb#0811
Jhin · ADC
7 / 4 / 4
35.5% KP
20,441
21.5% share
12,185g
232 CS · 8.8/m
SIRIUSS#KR 1
Rell · Support
2 / 7 / 14
51.6% KP
8,108
8.5% share
7,970g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
