Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 80 days ago
11 / 3 / 5
K / D / A
42.1%
Kill participation
1,406.7
Damage / min
13,397g
497.7 gold / min
21
8 placed · 3 cleared
238
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Jayce · Top
3 / 10 / 0
10.7% KP
18,135
16.8% share
9,564g
205 CS · 7.6/m
창의 악마#수 완
Ekko · Jungle
2 / 9 / 6
28.6% KP
10,882
10.1% share
8,602g
139 CS · 5.2/m
originalgimchi#КR1
Tryndamere · Mid
11 / 3 / 2
46.4% KP
25,919
24% share
14,676g
227 CS · 8.4/m
bai se zh1 chuan#qwe1
Cassiopeia · ADC
7 / 6 / 12
67.9% KP
35,677
33% share
14,156g
227 CS · 8.4/m
抖音布丁#budin
Pantheon · Support
5 / 10 / 9
50% KP
17,359
16.1% share
8,490g
27 CS · 1/m
Red side
VictoryDK Nevid#동두천왕
Vayne · Top
11 / 3 / 5
42.1% KP
37,865
30.8% share
13,397g
238 CS · 8.8/m
파워냉방#777
Aatrox · Jungle
10 / 3 / 9
50% KP
23,107
18.8% share
13,990g
196 CS · 7.3/m
아 리#0214
Sylas · Mid
9 / 6 / 1
26.3% KP
24,628
20.1% share
10,417g
173 CS · 6.4/m
아 뜨#ART
Kai'Sa · ADC
5 / 9 / 11
42.1% KP
27,853
22.7% share
14,009g
192 CS · 7.1/m
푸 린#OwO
Nautilus · Support
3 / 7 / 13
42.1% KP
9,356
7.6% share
8,959g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
