Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 77 days ago
11 / 4 / 3
K / D / A
48.3%
Kill participation
1,116.1
Damage / min
13,636g
469.9 gold / min
30
7 placed · 2 cleared
243
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat대머리도적#롤링썬더
Anivia · Top
0 / 13 / 5
29.4% KP
19,232
22.9% share
7,343g
127 CS · 4.4/m
관 모#KR2
Qiyana · Jungle
12 / 3 / 1
76.5% KP
25,313
30.1% share
16,651g
228 CS · 7.9/m
If Die Tomorrow#0301
Galio · Mid
1 / 4 / 8
52.9% KP
11,721
13.9% share
11,016g
251 CS · 8.7/m
삘삘이#피루07
Kai'Sa · ADC
4 / 5 / 4
47.1% KP
20,039
23.8% share
15,643g
333 CS · 11.5/m
mtrngrxsyl#6146
Blitzcrank · Support
0 / 4 / 8
47.1% KP
7,842
9.3% share
7,476g
36 CS · 1.2/m
Red side
VictoryDK Nevid#동두천왕
Yone · Top
11 / 4 / 3
48.3% KP
32,386
25.1% share
13,636g
243 CS · 8.4/m
Kimman#zxfkk
Naafiri · Jungle
6 / 2 / 7
44.8% KP
24,027
18.6% share
12,927g
229 CS · 7.9/m
KRX AKaJe#MUR
Annie · Mid
1 / 4 / 12
44.8% KP
16,449
12.7% share
11,996g
225 CS · 7.8/m
BLG Viper#0708
Ezreal · ADC
10 / 2 / 5
51.7% KP
46,662
36.1% share
17,379g
286 CS · 9.9/m
다훈갓#Bard
Bard · Support
1 / 5 / 14
51.7% KP
9,751
7.5% share
8,595g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
