Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 73 days ago
12 / 6 / 8
K / D / A
45.5%
Kill participation
1,495.9
Damage / min
11,860g
440.1 gold / min
23
10 placed · 2 cleared
165
6.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이직로그#0904
Ambessa · Top
6 / 6 / 7
50% KP
19,901
23.1% share
10,532g
204 CS · 7.6/m
끝까지 포기하지말자#never
Nasus · Jungle
5 / 8 / 8
50% KP
18,553
21.6% share
10,563g
157 CS · 5.8/m
Anhuanhuan#huya
Sylas · Mid
7 / 4 / 4
42.3% KP
22,210
25.8% share
11,851g
179 CS · 6.6/m
OvO짜니#KR1
Xayah · ADC
5 / 11 / 1
23.1% KP
12,061
14% share
11,351g
193 CS · 7.2/m
메타몽#상휘몽
Pyke · Support
3 / 15 / 12
57.7% KP
13,358
15.5% share
9,478g
33 CS · 1.2/m
Red side
VictoryDK Nevid#동두천왕
Vayne · Top
12 / 6 / 8
45.5% KP
40,315
28.4% share
11,860g
165 CS · 6.1/m
Hide on bush#KR1
Nocturne · Jungle
5 / 4 / 9
31.8% KP
15,662
11% share
11,345g
203 CS · 7.5/m
DK Despair#안 산
Locke · Mid
18 / 4 / 6
54.5% KP
41,536
29.2% share
16,028g
216 CS · 8/m
REDRED#따바라
Ezreal · ADC
7 / 5 / 10
38.6% KP
33,650
23.7% share
14,284g
243 CS · 9/m
1Jiang#2003
Anivia · Support
2 / 7 / 15
38.6% KP
11,018
7.7% share
9,239g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
