Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 60 days ago
8 / 8 / 5
K / D / A
36.1%
Kill participation
1,170.3
Damage / min
13,567g
483.4 gold / min
24
9 placed · 1 cleared
234
8.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAstra#KR4
Gangplank · Top
5 / 8 / 11
45.7% KP
22,096
21.5% share
10,345g
168 CS · 6/m
nizuizhengui#小何的枪
Nunu & Willump · Jungle
4 / 5 / 17
60% KP
19,378
18.8% share
11,326g
168 CS · 6/m
Peanut#05012
Tristana · Mid
4 / 8 / 7
31.4% KP
13,060
12.7% share
11,956g
199 CS · 7.1/m
Toptip#kr2
Kai'Sa · ADC
20 / 7 / 3
65.7% KP
39,792
38.7% share
19,707g
225 CS · 8/m
기빠이#간바레
Shen · Support
2 / 8 / 19
60% KP
8,510
8.3% share
8,585g
24 CS · 0.9/m
Red side
VictoryDK Nevid#동두천왕
Rumble · Top
8 / 8 / 5
36.1% KP
32,846
27.2% share
13,567g
234 CS · 8.3/m
jiejie#jug
Talon · Jungle
13 / 5 / 7
55.6% KP
29,087
24.1% share
18,258g
256 CS · 9.1/m
괜찮아고마워#1203
Cassiopeia · Mid
3 / 6 / 13
44.4% KP
18,270
15.1% share
12,673g
223 CS · 7.9/m
Maybefff#0320
Ezreal · ADC
12 / 8 / 8
55.6% KP
31,682
26.2% share
15,052g
226 CS · 8.1/m
호랑이가될남자#KR1
Leona · Support
0 / 8 / 22
61.1% KP
9,031
7.5% share
8,461g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
