Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 59 days ago
8 / 7 / 13
K / D / A
51.2%
Kill participation
1,240.3
Damage / min
14,541g
506.9 gold / min
31
12 placed · 6 cleared
247
8.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Jayce · Top
8 / 7 / 13
51.2% KP
35,575
28.8% share
14,541g
247 CS · 8.6/m
로키의 코 드리블#2004
Vi · Jungle
8 / 5 / 9
41.5% KP
17,782
14.4% share
12,375g
192 CS · 6.7/m
抖音丶77nic#岁岁平安
Neeko · Mid
7 / 3 / 14
51.2% KP
23,836
19.3% share
12,629g
190 CS · 6.6/m
소환사의 협곡 미니 갤러리#롤 이야기
Jhin · ADC
9 / 2 / 11
48.8% KP
24,847
20.1% share
15,816g
243 CS · 8.5/m
1Jiang#2003
Camille · Support
9 / 7 / 11
48.8% KP
21,303
17.3% share
11,330g
29 CS · 1/m
Red side
Defeatthecat#606
Wukong · Top
7 / 9 / 7
58.3% KP
21,553
20.8% share
11,345g
180 CS · 6.3/m
muimi#asdf1
Talon · Jungle
7 / 7 / 5
50% KP
23,338
22.5% share
12,528g
200 CS · 7/m
Witt#123
Zoe · Mid
4 / 12 / 9
54.2% KP
22,254
21.5% share
8,960g
148 CS · 5.2/m
chesterbb#0811
Yunara · ADC
5 / 8 / 8
54.2% KP
30,325
29.2% share
14,558g
268 CS · 9.3/m
퍼펙트파워쉐이크#20g
Zilean · Support
1 / 5 / 14
62.5% KP
6,208
6% share
7,989g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
