Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 53 days ago
8 / 10 / 5
K / D / A
48.1%
Kill participation
1,419.4
Damage / min
12,465g
443.3 gold / min
25
11 placed · 1 cleared
195
6.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Camille · Top
14 / 4 / 11
61% KP
34,275
29.4% share
16,510g
222 CS · 7.9/m
抖音虫男零九#中韩第一虫
Cho'Gath · Jungle
10 / 4 / 19
70.7% KP
19,418
16.7% share
13,919g
165 CS · 5.9/m
柚柚天天开心#ltz
Aurelion Sol · Mid
10 / 8 / 17
65.9% KP
30,920
26.5% share
12,408g
162 CS · 5.8/m
qianshi#小湘好
Kai'Sa · ADC
6 / 4 / 8
34.1% KP
19,021
16.3% share
16,030g
287 CS · 10.2/m
kiss#0520
Maokai · Support
1 / 7 / 17
43.9% KP
12,906
11.1% share
7,952g
15 CS · 0.5/m
Red side
DefeatDK Nevid#동두천왕
Gnar · Top
8 / 10 / 5
48.1% KP
39,908
33.7% share
12,465g
195 CS · 6.9/m
The Herta#Hokai
Pantheon · Jungle
5 / 8 / 6
40.7% KP
16,216
13.7% share
11,010g
172 CS · 6.1/m
gaubeo202#KR1
Cassiopeia · Mid
9 / 7 / 3
44.4% KP
31,814
26.8% share
13,165g
209 CS · 7.4/m
문영화#KR1
Viktor · ADC
4 / 7 / 7
40.7% KP
25,592
21.6% share
11,200g
218 CS · 7.8/m
푸 린#OwO
Shen · Support
1 / 9 / 10
40.7% KP
5,051
4.3% share
7,518g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
