Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 48 days ago
7 / 6 / 11
K / D / A
40%
Kill participation
924
Damage / min
12,312g
412.7 gold / min
23
12 placed · 1 cleared
218
7.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Rumble · Top
7 / 6 / 11
40% KP
27,565
21.1% share
12,312g
218 CS · 7.3/m
HLE 플린트#2009
Nidalee · Jungle
13 / 6 / 17
66.7% KP
33,258
25.4% share
15,306g
201 CS · 6.7/m
04년생태우형이야#1234
Riven · Mid
13 / 5 / 11
53.3% KP
24,602
18.8% share
13,694g
153 CS · 5.1/m
로 컨#0214
Yunara · ADC
11 / 9 / 13
53.3% KP
37,289
28.5% share
18,124g
329 CS · 11/m
T1 에테르#1225
Lulu · Support
1 / 6 / 26
60% KP
8,155
6.2% share
8,999g
28 CS · 0.9/m
Red side
Defeat빵 디#씰룩씰룩
Pantheon · Top
5 / 13 / 7
37.5% KP
22,513
19.8% share
11,279g
164 CS · 5.5/m
이지만의하루#이지만
Lee Sin · Jungle
6 / 8 / 17
71.9% KP
20,313
17.8% share
11,867g
155 CS · 5.2/m
Pizano#KR1
Anivia · Mid
7 / 8 / 15
68.8% KP
27,802
24.4% share
12,113g
190 CS · 6.4/m
jkjkjkjkk#1173
Kai'Sa · ADC
12 / 6 / 9
65.6% KP
34,020
29.9% share
20,136g
285 CS · 9.6/m
푸 린#OwO
Nautilus · Support
2 / 10 / 17
59.4% KP
9,298
8.2% share
8,504g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
