Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 45 days ago
12 / 6 / 3
K / D / A
68.2%
Kill participation
1,360
Damage / min
13,489g
502.7 gold / min
36
8 placed · 7 cleared
176
6.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe shy#asdf
Ambessa · Top
1 / 4 / 7
21.6% KP
12,838
12.2% share
8,673g
152 CS · 5.7/m
Devoured#JGGOD
Hecarim · Jungle
4 / 7 / 11
40.5% KP
15,426
14.7% share
11,898g
227 CS · 8.5/m
ovo#Mio韩服
Vladimir · Mid
16 / 0 / 9
67.6% KP
31,876
30.4% share
15,071g
240 CS · 8.9/m
ozzs#ozzs
Yunara · ADC
14 / 3 / 15
78.4% KP
35,956
34.3% share
17,784g
252 CS · 9.4/m
무섭노#무습노
Nautilus · Support
2 / 8 / 22
64.9% KP
8,856
8.4% share
8,756g
25 CS · 0.9/m
Red side
DefeatDK Nevid#동두천왕
Kennen · Top
12 / 6 / 3
68.2% KP
36,493
38.7% share
13,489g
176 CS · 6.6/m
qwerdfb#qvq
Qiyana · Jungle
4 / 9 / 4
36.4% KP
12,803
13.6% share
10,929g
148 CS · 5.5/m
김익동#KR1
Aurelion Sol · Mid
3 / 5 / 7
45.5% KP
17,524
18.6% share
9,420g
177 CS · 6.6/m
바닐라장인바닐라#KR1
Jhin · ADC
2 / 10 / 11
59.1% KP
18,357
19.5% share
10,791g
188 CS · 7/m
정진원의커피볶는집#vha04
Bard · Support
1 / 7 / 13
63.6% KP
9,013
9.6% share
7,640g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
