Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 44 days ago
6 / 9 / 4
K / D / A
43.5%
Kill participation
843
Damage / min
13,177g
460.7 gold / min
17
4 placed · 3 cleared
213
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory누군가의 개입을 받고 있습니다#매튜렁
Jayce · Top
4 / 6 / 9
36.1% KP
22,964
22.1% share
11,324g
199 CS · 7/m
T1 Painter#KR3
Poppy · Jungle
5 / 2 / 17
61.1% KP
15,839
15.3% share
11,758g
169 CS · 5.9/m
길가다가까까사달라고조르는이도윤#KR1
Syndra · Mid
6 / 4 / 6
33.3% KP
17,297
16.7% share
12,050g
254 CS · 8.9/m
로 컨#0214
Caitlyn · ADC
19 / 4 / 2
58.3% KP
36,794
35.5% share
19,895g
280 CS · 9.8/m
푸 린#OwO
Bard · Support
2 / 7 / 21
63.9% KP
10,795
10.4% share
9,612g
20 CS · 0.7/m
Red side
DefeatDK Nevid#동두천왕
Olaf · Top
6 / 9 / 4
43.5% KP
24,111
22.5% share
13,177g
213 CS · 7.4/m
DNS 또이브#KR13
Kindred · Jungle
9 / 5 / 6
65.2% KP
27,728
25.8% share
14,900g
232 CS · 8.1/m
Zx56t#Miss
Viktor · Mid
4 / 4 / 7
47.8% KP
31,985
29.8% share
12,074g
266 CS · 9.3/m
The Herta#Hokai
Pantheon · ADC
2 / 9 / 5
30.4% KP
11,386
10.6% share
10,137g
190 CS · 6.6/m
장 주#0000
Jarvan IV · Support
2 / 9 / 8
43.5% KP
12,113
11.3% share
7,947g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
