Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 33 days ago
2 / 8 / 9
K / D / A
45.8%
Kill participation
1,007.1
Damage / min
11,658g
368.7 gold / min
21
12 placed · 1 cleared
216
6.8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Rumble · Top
2 / 8 / 9
45.8% KP
31,840
23.6% share
11,658g
216 CS · 6.8/m
KRX Vincenzo#KR4
Viego · Jungle
9 / 7 / 4
54.2% KP
18,673
13.9% share
15,476g
251 CS · 7.9/m
走心ovo#全能王
Tristana · Mid
7 / 5 / 6
54.2% KP
33,282
24.7% share
17,575g
292 CS · 9.2/m
메타몽#상휘몽
Ryze · ADC
4 / 7 / 6
41.7% KP
34,562
25.6% share
15,620g
315 CS · 10/m
들개처럼#KR1
Camille · Support
2 / 11 / 10
50% KP
16,424
12.2% share
9,221g
29 CS · 0.9/m
Red side
VictoryKimman#zxfkk
Jayce · Top
12 / 6 / 8
52.6% KP
33,218
24.6% share
14,074g
235 CS · 7.4/m
Lionvjug#666
Talon · Jungle
18 / 7 / 4
57.9% KP
38,322
28.4% share
17,888g
213 CS · 6.7/m
예쁜피망#KR1
Galio · Mid
1 / 3 / 16
44.7% KP
15,148
11.2% share
9,182g
166 CS · 5.3/m
MAGEBLOOD#E500
Vladimir · ADC
6 / 2 / 10
42.1% KP
38,975
28.8% share
15,617g
301 CS · 9.5/m
Bluffing#1207
Alistar · Support
1 / 6 / 25
68.4% KP
9,445
7% share
9,192g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
