Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 26 days ago
6 / 6 / 9
K / D / A
41.7%
Kill participation
855.2
Damage / min
15,244g
446.8 gold / min
25
10 placed · 5 cleared
260
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Rumble · Top
6 / 6 / 9
41.7% KP
29,178
20.6% share
15,244g
260 CS · 7.6/m
czw6677#czw
Qiyana · Jungle
7 / 5 / 10
47.2% KP
29,123
20.5% share
18,167g
276 CS · 8.1/m
碎碎念#思念QAQ
Zeri · Mid
17 / 5 / 11
77.8% KP
46,893
33.1% share
19,915g
285 CS · 8.4/m
Hebi#스케치
Cassiopeia · ADC
6 / 5 / 11
47.2% KP
29,803
21% share
16,214g
311 CS · 9.1/m
코인노래방#9971
Leona · Support
0 / 7 / 17
47.2% KP
6,830
4.8% share
9,433g
49 CS · 1.4/m
Red side
Defeatliziyen#Gam
Ambessa · Top
4 / 5 / 10
50% KP
23,456
20.9% share
14,625g
320 CS · 9.4/m
抖音苏苏狮子#5200
Cho'Gath · Jungle
8 / 7 / 10
64.3% KP
21,278
19% share
13,754g
227 CS · 6.7/m
Hide on bush#KR1
LeBlanc · Mid
6 / 7 / 9
53.6% KP
37,394
33.3% share
14,003g
282 CS · 8.3/m
addong#KR7
Kai'Sa · ADC
8 / 8 / 8
57.1% KP
20,953
18.7% share
18,016g
283 CS · 8.3/m
得之坦然 失之淡然#mhx
Rell · Support
2 / 9 / 18
71.4% KP
9,096
8.1% share
9,499g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
