Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 26 days ago
0 / 3 / 25
K / D / A
53.2%
Kill participation
345.8
Damage / min
8,034g
352.1 gold / min
64
32 placed · 3 cleared
21
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音丶星宇#wxy
Kled · Top
3 / 5 / 4
36.8% KP
19,470
21.9% share
10,537g
201 CS · 8.8/m
WBG招641950117#WBG
Xin Zhao · Jungle
1 / 8 / 5
31.6% KP
9,854
11.1% share
7,726g
139 CS · 6.1/m
POUt#QQ1
Syndra · Mid
7 / 12 / 5
63.2% KP
26,964
30.3% share
10,576g
161 CS · 7.1/m
심규제#심규제
Ezreal · ADC
4 / 8 / 6
52.6% KP
18,080
20.3% share
9,789g
149 CS · 6.5/m
suis#kr7
Camille · Support
4 / 15 / 5
47.4% KP
14,479
16.3% share
7,257g
16 CS · 0.7/m
Red side
Victory최섭섭#왜그랬섭
Rek'Sai · Top
2 / 4 / 4
12.8% KP
8,004
7.3% share
6,745g
94 CS · 4.1/m
Simsons#spfd
Lee Sin · Jungle
18 / 1 / 10
59.6% KP
35,402
32.2% share
15,345g
190 CS · 8.3/m
齐枫永恩34D#奶熊王
Yone · Mid
9 / 4 / 10
40.4% KP
27,808
25.3% share
12,370g
202 CS · 8.9/m
3xdp#KR3
Draven · ADC
18 / 8 / 3
44.7% KP
30,870
28.1% share
17,078g
209 CS · 9.2/m
DK Nevid#동두천왕
Alistar · Support
0 / 3 / 25
53.2% KP
7,890
7.2% share
8,034g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
