Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 20 days ago
6 / 8 / 2
K / D / A
33.3%
Kill participation
628.7
Damage / min
12,441g
374.4 gold / min
25
4 placed · 6 cleared
254
7.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Olaf · Top
6 / 8 / 2
33.3% KP
20,895
20.6% share
12,441g
254 CS · 7.6/m
DNS Pyosik#KR2
Naafiri · Jungle
7 / 3 / 6
54.2% KP
24,373
24.1% share
14,501g
228 CS · 6.9/m
DK ShowMaker#KR1
Kayle · Mid
4 / 4 / 7
45.8% KP
20,343
20.1% share
15,610g
362 CS · 10.9/m
T1 Eclipse#2009
Ezreal · ADC
5 / 7 / 5
41.7% KP
27,429
27.1% share
14,896g
294 CS · 8.8/m
전설의용사김창동#canna
Leona · Support
2 / 8 / 7
37.5% KP
8,275
8.2% share
8,355g
29 CS · 0.9/m
Red side
Victory해 태#T 1
Jax · Top
5 / 7 / 4
30% KP
25,025
20.5% share
13,306g
231 CS · 7/m
haerin#하이린
Lee Sin · Jungle
12 / 1 / 6
60% KP
29,734
24.4% share
17,283g
260 CS · 7.8/m
Faker#0409
Locke · Mid
10 / 4 / 2
40% KP
29,401
24.1% share
14,382g
274 CS · 8.2/m
소년가장 원딜#KR1
Jhin · ADC
1 / 5 / 11
40% KP
21,411
17.6% share
15,642g
272 CS · 8.2/m
Odysseus#KR131
Taliyah · Support
2 / 8 / 10
40% KP
16,324
13.4% share
10,651g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
