Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 6 days ago
7 / 5 / 0
K / D / A
38.9%
Kill participation
972.8
Damage / min
10,410g
455.9 gold / min
11
4 placed · 1 cleared
180
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
K'Sante · Top
7 / 5 / 0
38.9% KP
22,212
29.1% share
10,410g
180 CS · 7.9/m
Juhana#IsYou
Naafiri · Jungle
4 / 5 / 8
66.7% KP
18,751
24.6% share
9,908g
137 CS · 6/m
Ming#GJH
Vladimir · Mid
2 / 8 / 3
27.8% KP
12,317
16.2% share
7,000g
144 CS · 6.3/m
bababaabam#KR1
Aphelios · ADC
5 / 8 / 3
44.4% KP
18,291
24% share
11,851g
183 CS · 8/m
YoRu#KR7
Thresh · Support
0 / 11 / 11
61.1% KP
4,685
6.1% share
6,051g
22 CS · 1/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
9 / 2 / 3
32.4% KP
20,432
18% share
9,484g
150 CS · 6.6/m
Na병현#2001
Lee Sin · Jungle
9 / 2 / 11
54.1% KP
18,740
16.5% share
11,175g
163 CS · 7.1/m
모든일은같이#KR1
Cassiopeia · Mid
3 / 6 / 4
18.9% KP
24,886
21.9% share
8,569g
173 CS · 7.6/m
Blue#KR33
Yunara · ADC
13 / 7 / 4
45.9% KP
39,130
34.5% share
15,082g
224 CS · 9.8/m
키보드에음료쏟아서고장내는이도윤#KR1
Lulu · Support
3 / 1 / 21
64.9% KP
10,269
9.1% share
9,309g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
