Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 6 days ago
3 / 5 / 21
K / D / A
55.8%
Kill participation
751
Damage / min
13,002g
390.3 gold / min
32
10 placed · 4 cleared
238
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkiin#KR1
Rumble · Top
9 / 9 / 7
53.3% KP
28,438
23.3% share
15,162g
267 CS · 8/m
gaubeo202#KR1
Qiyana · Jungle
9 / 6 / 10
63.3% KP
34,670
28.4% share
17,667g
228 CS · 6.8/m
EDG BuLLDoG#KR2
Syndra · Mid
4 / 10 / 12
53.3% KP
28,131
23% share
12,052g
244 CS · 7.3/m
암영천왕#KoR
Draven · ADC
6 / 9 / 7
43.3% KP
25,015
20.5% share
17,671g
253 CS · 7.6/m
Duro#Gen
Nautilus · Support
2 / 9 / 9
36.7% KP
5,959
4.9% share
8,739g
30 CS · 0.9/m
Red side
VictoryDK Nevid#동두천왕
Galio · Top
3 / 5 / 21
55.8% KP
25,021
19.1% share
13,002g
238 CS · 7.1/m
Peyz#KR11
Jayce · Jungle
11 / 6 / 15
60.5% KP
32,085
24.5% share
17,581g
250 CS · 7.5/m
WBG招641950117#WBG
Akali · Mid
10 / 8 / 5
34.9% KP
26,148
20% share
14,404g
222 CS · 6.7/m
LazyFeel#KR7
Lucian · ADC
19 / 3 / 8
62.8% KP
40,880
31.2% share
20,494g
313 CS · 9.4/m
keb10#蕾米埃尔丹
Braum · Support
0 / 8 / 28
65.1% KP
6,822
5.2% share
9,772g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
