Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 209 days ago
4 / 5 / 4
K / D / A
61.5%
Kill participation
482.4
Damage / min
9,474g
389.9 gold / min
30
16 placed · 3 cleared
157
6.5 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPure Imagination#ZZZZZ
Gnar · Top
3 / 5 / 3
46.2% KP
17,390
23.9% share
9,644g
202 CS · 8.3/m
미 키#0313
Lee Sin · Jungle
4 / 5 / 4
61.5% KP
11,722
16.1% share
9,474g
157 CS · 6.5/m
귀요미공공#KR3
Ryze · Mid
4 / 4 / 3
53.8% KP
20,509
28.2% share
9,194g
208 CS · 8.6/m
hle pyeonsik#HLE
Yunara · ADC
2 / 6 / 5
53.8% KP
17,959
24.7% share
11,397g
188 CS · 7.7/m
삐약삐약 삐약이#삐 약
Lulu · Support
0 / 4 / 8
61.5% KP
5,047
6.9% share
6,187g
26 CS · 1.1/m
Red side
VictoryCasting#KR11
Jax · Top
4 / 4 / 3
29.2% KP
13,006
15.2% share
10,410g
190 CS · 7.8/m
Juhana#IsYou
Dr. Mundo · Jungle
3 / 0 / 9
50% KP
13,865
16.2% share
11,220g
196 CS · 8.1/m
Practice Jg ID#KR1
Akshan · Mid
1 / 3 / 6
29.2% KP
12,341
14.4% share
10,015g
218 CS · 9/m
HLE Gumayusi#0298
Ezreal · ADC
11 / 3 / 10
87.5% KP
38,147
44.6% share
17,025g
243 CS · 10/m
FA Kartis#HK01
Pyke · Support
5 / 4 / 7
50% KP
8,237
9.6% share
8,967g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
