Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 205 days ago
6 / 7 / 4
K / D / A
62.5%
Kill participation
902
Damage / min
12,068g
452.6 gold / min
18
8 placed · 5 cleared
205
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뭐래 지켜줬잖아#지킴이
Malphite · Top
1 / 7 / 3
25% KP
16,059
17.9% share
7,917g
172 CS · 6.5/m
KRX Vincenzo#KR4
Xin Zhao · Jungle
3 / 5 / 6
56.3% KP
18,393
20.5% share
10,188g
160 CS · 6/m
야 문영아 미드좀 와#또이브뭐해
Akali · Mid
5 / 8 / 1
37.5% KP
18,483
20.6% share
10,557g
201 CS · 7.5/m
미 키#0313
Ezreal · ADC
6 / 7 / 4
62.5% KP
24,052
26.9% share
12,068g
205 CS · 7.7/m
이스굿#KR1
Skarner · Support
1 / 9 / 8
56.3% KP
12,577
14% share
7,656g
41 CS · 1.5/m
Red side
VictoryBonnie#0314
Jayce · Top
8 / 3 / 12
55.6% KP
25,573
20.5% share
12,729g
183 CS · 6.9/m
Radiohead#KR1
Lee Sin · Jungle
9 / 2 / 22
86.1% KP
27,666
22.2% share
14,058g
183 CS · 6.9/m
dlfuwls#123
Azir · Mid
8 / 2 / 9
47.2% KP
36,720
29.5% share
12,811g
250 CS · 9.4/m
복천최강#0217
Draven · ADC
9 / 5 / 10
52.8% KP
24,139
19.4% share
14,517g
200 CS · 7.5/m
YdBB#0107
Renata Glasc · Support
2 / 4 / 27
80.6% KP
10,410
8.4% share
8,872g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
