Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 202 days ago
4 / 3 / 20
K / D / A
80%
Kill participation
504.8
Damage / min
12,317g
446 gold / min
41
5 placed · 8 cleared
164
5.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Weather#0830
Gnar · Top
4 / 7 / 6
33.3% KP
21,673
23.3% share
11,690g
237 CS · 8.6/m
미 키#0313
Jarvan IV · Jungle
4 / 3 / 20
80% KP
13,942
15% share
12,317g
164 CS · 5.9/m
LunaLina#KR1
Ahri · Mid
4 / 3 / 7
36.7% KP
17,459
18.7% share
10,633g
207 CS · 7.5/m
Xonxwaqdaswx#0451
Aphelios · ADC
15 / 2 / 4
63.3% KP
33,001
35.4% share
17,940g
250 CS · 9.1/m
타 잔#KR1
Thresh · Support
3 / 4 / 14
56.7% KP
7,123
7.6% share
8,728g
27 CS · 1/m
Red side
Defeat대머리도적#롤링썬더
Graves · Top
8 / 7 / 2
52.6% KP
27,448
36% share
13,211g
244 CS · 8.8/m
관 모#KR2
Viego · Jungle
3 / 7 / 4
36.8% KP
10,184
13.4% share
12,057g
214 CS · 7.7/m
시간의 숲#0131
Akali · Mid
6 / 3 / 1
36.8% KP
14,030
18.4% share
10,965g
203 CS · 7.4/m
jusaka#KR2
Varus · ADC
1 / 6 / 4
26.3% KP
18,367
24.1% share
11,484g
234 CS · 8.5/m
we总司令#monki
Blitzcrank · Support
1 / 7 / 6
36.8% KP
6,164
8.1% share
7,014g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
