Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 202 days ago
3 / 8 / 10
K / D / A
41.9%
Kill participation
455.6
Damage / min
10,749g
352.4 gold / min
47
11 placed · 10 cleared
168
5.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat대머리도적#롤링썬더
Jayce · Top
3 / 6 / 4
22.6% KP
26,444
21.1% share
12,141g
264 CS · 8.7/m
미 키#0313
Jarvan IV · Jungle
3 / 8 / 10
41.9% KP
13,897
11.1% share
10,749g
168 CS · 5.5/m
BRO Loki#0823
Aurora · Mid
6 / 4 / 5
35.5% KP
26,947
21.5% share
13,874g
284 CS · 9.3/m
Peyz#KR11
Kalista · ADC
8 / 5 / 13
67.7% KP
31,102
24.8% share
18,258g
303 CS · 9.9/m
강 준#펜리르
Pantheon · Support
11 / 11 / 11
71% KP
26,811
21.4% share
11,719g
29 CS · 1/m
Red side
VictoryT1 Guardian#KR3
Yorick · Top
6 / 2 / 4
29.4% KP
20,843
18.2% share
15,953g
308 CS · 10.1/m
오 너#111
Xin Zhao · Jungle
4 / 8 / 11
44.1% KP
21,213
18.5% share
13,005g
216 CS · 7.1/m
허거덩#0303
Mel · Mid
17 / 5 / 4
61.8% KP
43,488
38% share
19,907g
295 CS · 9.7/m
NinjaKiwi#KoR
Aphelios · ADC
5 / 9 / 10
44.1% KP
20,714
18.1% share
14,661g
251 CS · 8.2/m
Kisue9#123
Karma · Support
2 / 7 / 16
52.9% KP
8,321
7.3% share
9,529g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
