Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 200 days ago
15 / 2 / 10
K / D / A
78.1%
Kill participation
987.3
Damage / min
15,190g
515.8 gold / min
51
23 placed · 4 cleared
201
6.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory달 봉#KR8
Warwick · Top
6 / 8 / 12
56.3% KP
14,533
13.6% share
11,076g
159 CS · 5.4/m
미 키#0313
Lee Sin · Jungle
15 / 2 / 10
78.1% KP
29,076
27.2% share
15,190g
201 CS · 6.8/m
sryteam01#again
Ryze · Mid
2 / 6 / 11
40.6% KP
20,458
19.2% share
11,217g
235 CS · 8/m
lychee black tea#KR1
Jhin · ADC
6 / 2 / 10
50% KP
20,566
19.3% share
15,410g
269 CS · 9.1/m
이지만의하루#이지만
Senna · Support
3 / 2 / 20
71.9% KP
22,111
20.7% share
11,367g
31 CS · 1.1/m
Red side
Defeatchen#zypp
Vayne · Top
3 / 8 / 7
50% KP
33,404
34.6% share
11,224g
226 CS · 7.7/m
Douyin susushizi#05jug
Rengar · Jungle
9 / 6 / 4
65% KP
21,195
22% share
13,714g
208 CS · 7.1/m
Formula#KR111
Anivia · Mid
6 / 7 / 2
40% KP
27,694
28.7% share
11,836g
229 CS · 7.8/m
망고보이#KR23
Kai'Sa · ADC
1 / 4 / 3
20% KP
8,689
9% share
12,029g
232 CS · 7.9/m
코뚱잉#KR1
Nautilus · Support
1 / 7 / 5
30% KP
5,509
5.7% share
7,190g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
