Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 200 days ago
5 / 5 / 23
K / D / A
58.3%
Kill participation
753.2
Damage / min
11,700g
455.3 gold / min
30
8 placed · 4 cleared
160
6.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat버돌맨#1225
Gnar · Top
4 / 9 / 2
31.6% KP
17,720
18% share
10,419g
205 CS · 8/m
Epilogue for you#EP1
Pantheon · Jungle
9 / 7 / 6
78.9% KP
28,107
28.6% share
12,879g
158 CS · 6.1/m
Gamin#1212
Syndra · Mid
2 / 12 / 6
42.1% KP
24,204
24.6% share
9,648g
179 CS · 7/m
EDG庆哥goLPL#羊尼克韩服
Ashe · ADC
2 / 10 / 5
36.8% KP
15,549
15.8% share
10,319g
212 CS · 8.2/m
니 아#KR00
Seraphine · Support
2 / 10 / 11
68.4% KP
12,769
13% share
7,316g
29 CS · 1.1/m
Red side
Victorysolhoon#solly
Irelia · Top
10 / 5 / 8
37.5% KP
23,027
19.4% share
13,803g
244 CS · 9.5/m
미 키#0313
Jarvan IV · Jungle
5 / 5 / 23
58.3% KP
19,358
16.3% share
11,700g
160 CS · 6.2/m
FA Kartis#HK01
Ryze · Mid
10 / 3 / 13
47.9% KP
20,509
17.2% share
12,036g
179 CS · 7/m
jusaka#KR2
Ezreal · ADC
19 / 2 / 12
64.6% KP
42,723
35.9% share
17,088g
242 CS · 9.4/m
永远输不完#三分王
Neeko · Support
4 / 4 / 24
58.3% KP
13,346
11.2% share
9,950g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
