Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 199 days ago
11 / 7 / 23
K / D / A
79.1%
Kill participation
791.4
Damage / min
13,368g
508.9 gold / min
37
12 placed · 7 cleared
142
5.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat근거리탑챔프만함#속았지
Jayce · Top
8 / 8 / 7
44.1% KP
26,647
23.9% share
11,872g
198 CS · 7.5/m
전상득#0805
Talon · Jungle
13 / 11 / 7
58.8% KP
27,287
24.4% share
15,066g
171 CS · 6.5/m
미북이#KR1
Orianna · Mid
8 / 6 / 6
41.2% KP
26,535
23.8% share
12,361g
221 CS · 8.4/m
중승민#중센조
Senna · ADC
3 / 10 / 9
35.3% KP
23,162
20.7% share
11,096g
177 CS · 6.7/m
Loopy#1813
Rell · Support
2 / 8 / 17
55.9% KP
8,088
7.2% share
8,507g
31 CS · 1.2/m
Red side
Victorykiin#KR1
Varus · Top
7 / 9 / 4
25.6% KP
20,799
18.6% share
10,480g
202 CS · 7.7/m
미 키#0313
Jarvan IV · Jungle
11 / 7 / 23
79.1% KP
20,787
18.6% share
13,368g
142 CS · 5.4/m
허거덩#0303
Ryze · Mid
5 / 8 / 14
44.2% KP
22,644
20.2% share
11,459g
198 CS · 7.5/m
Peyz#KR11
Yunara · ADC
20 / 3 / 9
67.4% KP
39,321
35.1% share
21,171g
286 CS · 10.9/m
isamovingon#KR05
Nautilus · Support
0 / 7 / 27
62.8% KP
8,356
7.5% share
7,807g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
