Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 197 days ago
6 / 12 / 17
K / D / A
76.7%
Kill participation
758.7
Damage / min
13,788g
378.4 gold / min
44
11 placed · 9 cleared
152
4.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPure Imagination#ZZZZZ
Ambessa · Top
9 / 8 / 9
60% KP
36,060
22.4% share
18,322g
260 CS · 7.1/m
미 키#0313
Jarvan IV · Jungle
6 / 12 / 17
76.7% KP
27,642
17.2% share
13,788g
152 CS · 4.2/m
치무식#목을뽑다
Ryze · Mid
5 / 8 / 8
43.3% KP
33,236
20.7% share
14,260g
269 CS · 7.4/m
DK Smash#KR7
Yunara · ADC
7 / 12 / 11
60% KP
50,895
31.6% share
19,222g
329 CS · 9/m
박 씨#KR123
Karma · Support
3 / 8 / 21
80% KP
13,008
8.1% share
11,194g
30 CS · 0.8/m
Red side
VictoryKisue9#123
Rumble · Top
7 / 5 / 19
54.2% KP
42,667
23.1% share
15,135g
253 CS · 6.9/m
KRX Vincenzo#KR4
Lee Sin · Jungle
11 / 5 / 29
83.3% KP
40,059
21.7% share
18,305g
239 CS · 6.6/m
hle pyeonsik#HLE
Aurora · Mid
18 / 6 / 12
62.5% KP
48,006
26% share
19,034g
262 CS · 7.2/m
chesterbb#0811
Ezreal · ADC
10 / 7 / 12
45.8% KP
36,143
19.6% share
19,539g
286 CS · 7.8/m
플레이리스트겨울#KR1
Bard · Support
2 / 7 / 33
72.9% KP
17,839
9.7% share
12,154g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
