Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 192 days ago
10 / 4 / 14
K / D / A
68.6%
Kill participation
1,144.5
Damage / min
13,654g
478.8 gold / min
42
8 placed · 7 cleared
199
7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDNS Quantum#KR 1
Sion · Top
3 / 7 / 5
53.3% KP
26,262
26.9% share
10,338g
203 CS · 7.1/m
T1 Painter#KR3
Lee Sin · Jungle
5 / 6 / 3
53.3% KP
21,625
22.1% share
11,302g
158 CS · 5.5/m
Witt#123
Zoe · Mid
2 / 6 / 6
53.3% KP
19,649
20.1% share
10,087g
170 CS · 6/m
hle pyeonsik#HLE
Kai'Sa · ADC
5 / 5 / 5
66.7% KP
19,040
19.5% share
15,857g
256 CS · 9/m
YdBB#0107
Anivia · Support
0 / 11 / 8
53.3% KP
11,071
11.3% share
7,619g
36 CS · 1.3/m
Red side
Victory그 맛은궁진하다#KR1
Aatrox · Top
2 / 4 / 8
28.6% KP
25,902
16.1% share
10,763g
206 CS · 7.2/m
미 키#0313
Naafiri · Jungle
10 / 4 / 14
68.6% KP
32,636
20.3% share
13,654g
199 CS · 7/m
Daybreak#5428
Orianna · Mid
10 / 2 / 15
71.4% KP
41,327
25.7% share
13,609g
229 CS · 8/m
류성민#444
Ezreal · ADC
8 / 2 / 12
57.1% KP
47,715
29.7% share
15,593g
269 CS · 9.4/m
high hopes#DNS
Karma · Support
5 / 3 / 24
82.9% KP
13,079
8.1% share
10,159g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
