Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 191 days ago
12 / 3 / 11
K / D / A
56.1%
Kill participation
1,078.7
Damage / min
19,298g
490 gold / min
56
11 placed · 8 cleared
280
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory불이과 #KR1
Darius · Top
6 / 7 / 13
46.3% KP
23,557
13.1% share
15,548g
186 CS · 4.7/m
미 키#0313
Ambessa · Jungle
12 / 3 / 11
56.1% KP
42,481
23.6% share
19,298g
280 CS · 7.1/m
Xerath#RANK2
Syndra · Mid
4 / 9 / 14
43.9% KP
37,724
21% share
14,244g
267 CS · 6.8/m
WE GO#이나경
Mel · ADC
18 / 7 / 5
56.1% KP
57,044
31.7% share
23,243g
385 CS · 9.8/m
抖音 威某人#wmr
Fiddlesticks · Support
1 / 7 / 24
61% KP
18,979
10.6% share
11,713g
40 CS · 1/m
Red side
DefeatCasting#KR11
Varus · Top
6 / 11 / 12
54.5% KP
26,850
21.4% share
14,157g
232 CS · 5.9/m
La La Land#라라랜드
Lee Sin · Jungle
9 / 6 / 9
54.5% KP
28,356
22.6% share
18,385g
286 CS · 7.3/m
하지마라고햇잔아#kwb05
Yone · Mid
10 / 8 / 9
57.6% KP
31,476
25.1% share
17,523g
250 CS · 6.3/m
맹 구#볼기짝
Swain · ADC
8 / 6 / 11
57.6% KP
25,732
20.5% share
17,384g
285 CS · 7.2/m
들개처럼#KR1
Bard · Support
0 / 10 / 22
66.7% KP
13,184
10.5% share
11,613g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
