Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 190 days ago
13 / 9 / 9
K / D / A
59.5%
Kill participation
1,593.3
Damage / min
16,427g
548.2 gold / min
35
5 placed · 5 cleared
229
7.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory별초롬#KR3
Jayce · Top
11 / 8 / 5
41% KP
24,403
17.3% share
14,085g
204 CS · 6.8/m
Bonnie#0314
Pantheon · Jungle
12 / 4 / 14
66.7% KP
33,144
23.5% share
15,799g
199 CS · 6.6/m
Marzss9#mio韓服
Ahri · Mid
4 / 6 / 11
38.5% KP
22,127
15.7% share
11,294g
217 CS · 7.2/m
Selfless#KR11
Ezreal · ADC
5 / 10 / 18
59% KP
35,671
25.3% share
16,865g
267 CS · 8.9/m
기사키#bee
Aurelion Sol · Support
7 / 9 / 20
69.2% KP
25,831
18.3% share
11,866g
45 CS · 1.5/m
Red side
Defeat先帮我收拾一下#我的粪便
Rek'Sai · Top
3 / 8 / 6
24.3% KP
19,274
13.5% share
11,818g
200 CS · 6.7/m
미 키#0313
Karthus · Jungle
13 / 9 / 9
59.5% KP
47,745
33.5% share
16,427g
229 CS · 7.6/m
xinyanbajian#KR1
Akshan · Mid
7 / 3 / 7
37.8% KP
25,973
18.2% share
12,918g
220 CS · 7.3/m
JS9#1120
Yunara · ADC
12 / 9 / 8
54.1% KP
39,819
27.9% share
15,511g
210 CS · 7/m
김종훈#1102
Blitzcrank · Support
2 / 10 / 15
45.9% KP
9,683
6.8% share
8,542g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
