Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 189 days ago
13 / 3 / 12
K / D / A
59.5%
Kill participation
1,759.2
Damage / min
15,718g
645.5 gold / min
18
9 placed · 4 cleared
218
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat땃쥐 맹아이#OwO
Renekton · Top
0 / 7 / 1
5.3% KP
11,876
15.1% share
7,452g
181 CS · 7.4/m
Haru#0603
Lee Sin · Jungle
9 / 8 / 6
78.9% KP
20,353
25.9% share
11,452g
178 CS · 7.3/m
Attack Fight#0923
Syndra · Mid
6 / 8 / 4
52.6% KP
22,735
28.9% share
11,718g
186 CS · 7.6/m
Vancouver#0602
Corki · ADC
2 / 8 / 5
36.8% KP
16,308
20.8% share
9,781g
191 CS · 7.8/m
zzplqyzz#0321
Nami · Support
2 / 11 / 8
52.6% KP
7,297
9.3% share
7,749g
32 CS · 1.3/m
Red side
Victoryshui#0000
Fiora · Top
9 / 2 / 3
28.6% KP
24,480
20.6% share
13,610g
227 CS · 9.3/m
抖音丶降临#7777
Ambessa · Jungle
14 / 3 / 6
47.6% KP
21,748
18.3% share
14,153g
193 CS · 7.9/m
택배 기사#0128
Lissandra · Mid
3 / 8 / 15
42.9% KP
15,852
13.4% share
9,153g
131 CS · 5.4/m
미 키#0313
Lucian · ADC
13 / 3 / 12
59.5% KP
42,837
36.1% share
15,718g
218 CS · 9/m
유미를 탄 제라스#KR1
Yuumi · Support
3 / 3 / 21
57.1% KP
13,697
11.5% share
9,138g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
