Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 189 days ago
7 / 12 / 11
K / D / A
42.9%
Kill participation
1,060.7
Damage / min
15,529g
453.6 gold / min
28
10 placed · 5 cleared
232
6.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAttack Fight#0923
Ambessa · Top
13 / 11 / 7
44.4% KP
35,152
24% share
17,285g
247 CS · 7.2/m
화이팅an#KR1
Karthus · Jungle
7 / 10 / 22
64.4% KP
37,013
25.2% share
15,641g
236 CS · 6.9/m
NoChat JustGame#천 광
Yone · Mid
12 / 7 / 12
53.3% KP
32,683
22.3% share
17,126g
271 CS · 7.9/m
Daybreak#5428
Mel · ADC
10 / 7 / 10
44.4% KP
31,442
21.4% share
16,286g
275 CS · 8/m
꼬마딩구리#KR1
Nautilus · Support
3 / 7 / 24
60% KP
10,386
7.1% share
10,490g
29 CS · 0.8/m
Red side
Defeat抖音丶夫神 jug#04501
Olaf · Top
16 / 9 / 4
47.6% KP
38,413
27.8% share
19,721g
233 CS · 6.8/m
Rose#KR17
Jarvan IV · Jungle
8 / 4 / 19
64.3% KP
26,466
19.2% share
18,070g
264 CS · 7.7/m
민재는 자유에요#0223
Akali · Mid
8 / 11 / 6
33.3% KP
25,189
18.2% share
13,340g
224 CS · 6.5/m
미 키#0313
Ezreal · ADC
7 / 12 / 11
42.9% KP
36,311
26.3% share
15,529g
232 CS · 6.8/m
개인팟#개인팟
Rell · Support
3 / 9 / 24
64.3% KP
11,816
8.6% share
11,539g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
