Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 187 days ago
12 / 9 / 3
K / D / A
45.5%
Kill participation
553
Damage / min
14,196g
445 gold / min
47
26 placed · 4 cleared
184
5.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystella#0904
Vayne · Top
3 / 11 / 9
25% KP
34,464
16.9% share
11,524g
210 CS · 6.6/m
오 너#111
Jayce · Jungle
14 / 7 / 19
68.8% KP
54,557
26.8% share
19,558g
241 CS · 7.6/m
DK Despair#안 산
Viktor · Mid
9 / 2 / 7
33.3% KP
40,664
20% share
14,942g
298 CS · 9.3/m
삘삘이#피루07
Yunara · ADC
19 / 7 / 13
66.7% KP
61,378
30.1% share
22,350g
304 CS · 9.5/m
꼬부기#0829
Lulu · Support
3 / 6 / 29
66.7% KP
12,599
6.2% share
11,073g
38 CS · 1.2/m
Red side
Defeat어리고싶다#KR1
Yorick · Top
5 / 10 / 7
36.4% KP
24,406
20.7% share
12,222g
205 CS · 6.4/m
미 키#0313
Lee Sin · Jungle
12 / 9 / 3
45.5% KP
17,641
15% share
14,196g
184 CS · 5.8/m
MIDKING#asd
Anivia · Mid
6 / 8 / 4
30.3% KP
22,631
19.2% share
14,527g
260 CS · 8.2/m
DK Smash#KR7
Varus · ADC
5 / 9 / 8
39.4% KP
27,520
23.4% share
14,758g
249 CS · 7.8/m
읏추추추#KR22
Rumble · Support
5 / 12 / 12
51.5% KP
25,486
21.7% share
10,483g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
