Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 182 days ago
22 / 4 / 17
K / D / A
83%
Kill participation
1,685.4
Damage / min
20,696g
564.7 gold / min
53
27 placed · 6 cleared
236
6.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSanling#FPX
Sion · Top
2 / 6 / 15
53.1% KP
39,176
20.5% share
14,089g
272 CS · 7.4/m
DK Lucid#KR1
Vi · Jungle
2 / 9 / 13
46.9% KP
30,160
15.8% share
13,271g
251 CS · 6.8/m
Maldives#0727
Aurora · Mid
19 / 7 / 6
78.1% KP
65,205
34.2% share
17,923g
278 CS · 7.6/m
daoxinwengu1#KR1
Varus · ADC
8 / 13 / 13
65.6% KP
43,097
22.6% share
17,140g
265 CS · 7.2/m
on studycafe#1113
Karma · Support
1 / 12 / 13
43.8% KP
13,180
6.9% share
9,309g
55 CS · 1.5/m
Red side
Victory허거덩#0303
Ambessa · Top
8 / 6 / 13
44.7% KP
68,784
30.9% share
16,450g
317 CS · 8.6/m
미 키#0313
Lee Sin · Jungle
22 / 4 / 17
83% KP
61,770
27.8% share
20,696g
236 CS · 6.4/m
Axnix#0718
Annie · Mid
7 / 7 / 13
42.6% KP
30,374
13.7% share
14,277g
240 CS · 6.5/m
유진누나 예쁘다#2008
Jhin · ADC
10 / 4 / 19
61.7% KP
40,398
18.2% share
17,186g
239 CS · 6.5/m
Duro#Gen
Bard · Support
0 / 11 / 39
83% KP
21,013
9.5% share
11,538g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
