Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 182 days ago
8 / 5 / 11
K / D / A
63.3%
Kill participation
508.8
Damage / min
12,162g
456.6 gold / min
27
6 placed · 2 cleared
144
5.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakima#支 配
Varus · Top
3 / 9 / 7
34.5% KP
20,396
17.2% share
10,234g
209 CS · 7.8/m
DK Lucid#KR1
Lee Sin · Jungle
8 / 5 / 10
62.1% KP
20,762
17.5% share
13,571g
211 CS · 7.9/m
CFO Pungyeon#0622
Aurora · Mid
2 / 4 / 6
27.6% KP
17,621
14.9% share
12,179g
252 CS · 9.5/m
b1n1#KR3
Ezreal · ADC
9 / 1 / 10
65.5% KP
40,371
34.1% share
16,563g
258 CS · 9.7/m
Snow Country#0405
Camille · Support
7 / 11 / 8
51.7% KP
19,276
16.3% share
10,346g
20 CS · 0.8/m
Red side
DefeatLiangChen#0611
Sion · Top
3 / 2 / 4
23.3% KP
15,669
16.2% share
10,038g
243 CS · 9.1/m
미 키#0313
Jarvan IV · Jungle
8 / 5 / 11
63.3% KP
13,551
14% share
12,162g
144 CS · 5.4/m
Hide on bush#KR1
LeBlanc · Mid
11 / 6 / 7
60% KP
31,931
33% share
11,941g
200 CS · 7.5/m
yaya#YQFXX
Caitlyn · ADC
6 / 8 / 6
40% KP
25,025
25.8% share
11,980g
217 CS · 8.1/m
MUDAI#KR2
Nautilus · Support
2 / 8 / 12
46.7% KP
10,723
11.1% share
7,478g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
