Match history
Jarvan IV champion portrait

Jarvan IV

Defeat

Ranked Solo/Duo · 181 days ago

18:34Live Riot data

4 / 6 / 4

K / D / A

72.7%

Kill participation

424.7

Damage / min

7,482g

403 gold / min

23

5 placed · 3 cleared

109

5.9 CS / min

Objective control

Blue side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team kills
10. minute · Skarner-1,419 gold / -9 CS

Difference from the opponent Riot assigned to your role.

15. minute · Skarner-1,220 gold / -20 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1220 gold and -20 CS versus Skarner.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

6 recorded deaths; first at 4:15.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,8713,7415,6127,4820:004:389:1713:5518:34
Jarvan IV: 7,482

Events and purchases

Kill · Skarner → Jarvan IV
Kill · Jayce → Varus
Kill · Skarner → Camille
Objective · Skarner · Chemtech Dragon
Kill · Skarner → Jhin
Kill · Jarvan IV → Skarner
Kill · Lucian → Jarvan IV
Kill · Lucian → Camille
Kill · Jayce → Varus
Kill · Camille → Lucian
Kill · Skarner → Jayce
Objective · Jarvan IV · Void Grub
Objective · Skarner · Void Grub
Kill · Varus → Jarvan IV
Kill · Varus → Azir
Objective · Skarner · Void Grub
Kill · Jayce → Varus
Kill · Lucian → Camille
Kill · Skarner → Jhin
Kill · Skarner → Jarvan IV
Kill · Sion → Camille
Kill · Skarner → Jhin
Kill · Lucian → Azir
Kill · Jarvan IV → Sion
Objective · Skarner · Hextech Dragon
Kill · Lucian → Jhin
Kill · Jarvan IV → Varus
Building destroyed · Jayce · Outer turret
Kill · Jayce → Milio
Kill · Azir → Lucian
Kill · Varus → Jayce
Kill · Jarvan IV → Varus
Building destroyed · Lucian · Outer turret
Kill · Lucian → Azir
Building destroyed · Varus · Outer turret
Kill · Lucian → Jarvan IV
Kill · Varus → Jhin
Kill · Camille → Skarner
Kill · Lucian → Azir
Building destroyed · Jhin · Outer turret
Kill · Skarner → Jarvan IV
Kill · Skarner → Azir
Kill · Sion → Camille
Kill · Varus → Jhin

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
11 / 24 / 1835,583g · 55,766 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

치기리 효마#4 4

Jayce · Top

4 / 2 / 3

63.6% KP

12,762

22.9% share

8,892g

179 CS · 9.6/m

Jarvan IV champion portrait

미 키#0313

Jarvan IV · Jungle

4 / 6 / 4

72.7% KP

7,885

14.1% share

7,482g

109 CS · 5.9/m

Azir champion portrait

hsimek9#KR33

Azir · Mid

1 / 5 / 3

36.4% KP

17,295

31% share

6,899g

156 CS · 8.4/m

Jhin champion portrait

qweasdqweasdqw#KR1

Jhin · ADC

0 / 6 / 2

18.2% KP

7,278

13.1% share

6,080g

141 CS · 7.6/m

Camille champion portrait

惊喜惊喜#KR3

Camille · Support

2 / 5 / 6

72.7% KP

10,546

18.9% share

6,230g

17 CS · 0.9/m

Red side

Victory
24 / 11 / 3639,713g · 57,602 damage
PlayerKDA · KPDamageGold · CSItems
Varus champion portrait

Casting#KR11

Varus · Top

5 / 5 / 0

20.8% KP

12,988

22.5% share

7,767g

149 CS · 8/m

Skarner champion portrait

XiXi#716

Skarner · Jungle

9 / 2 / 8

70.8% KP

14,903

25.9% share

9,375g

130 CS · 7/m

Sion champion portrait

povia#0706

Sion · Mid

2 / 1 / 5

29.2% KP

5,925

10.3% share

6,814g

136 CS · 7.3/m

Lucian champion portrait

나아침먹고싶어#7401

Lucian · ADC

8 / 2 / 7

62.5% KP

19,306

33.5% share

10,247g

158 CS · 8.5/m

Milio champion portrait

OwO#43351

Milio · Support

0 / 1 / 16

66.7% KP

4,480

7.8% share

5,510g

12 CS · 0.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.