Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 173 days ago
2 / 4 / 6
K / D / A
61.5%
Kill participation
780.1
Damage / min
9,570g
453.6 gold / min
19
7 placed · 7 cleared
193
9.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory감정없는사람#잃어버림
Yone · Top
2 / 4 / 1
23.1% KP
7,645
14.4% share
7,687g
194 CS · 9.2/m
Lunmeari jungle#KR1
Pantheon · Jungle
6 / 1 / 3
69.2% KP
6,424
12.1% share
8,798g
140 CS · 6.6/m
리본드#World
Viktor · Mid
2 / 2 / 1
23.1% KP
13,757
25.9% share
7,887g
209 CS · 9.9/m
미 키#0313
Ezreal · ADC
2 / 4 / 6
61.5% KP
16,460
30.9% share
9,570g
193 CS · 9.1/m
오모리김치찌개#omori
Anivia · Support
1 / 0 / 10
84.6% KP
8,906
16.7% share
6,608g
26 CS · 1.2/m
Red side
DefeatBlackKnight#89898
Ambessa · Top
3 / 2 / 2
45.5% KP
10,550
25.8% share
8,250g
171 CS · 8.1/m
전상득#0805
Kha'Zix · Jungle
5 / 1 / 2
63.6% KP
9,666
23.6% share
10,464g
180 CS · 8.5/m
Hype#KRR
Ahri · Mid
1 / 3 / 3
36.4% KP
8,303
20.3% share
7,903g
189 CS · 9/m
Life ls Fast#KR1
Senna · ADC
2 / 2 / 2
36.4% KP
8,903
21.7% share
8,896g
180 CS · 8.5/m
答案说明所有#TES
Galio · Support
0 / 5 / 2
18.2% KP
3,528
8.6% share
5,172g
33 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
